Banksy does it well at the Brooklyn Museum of Art.
Hippy New Year and peace to all.............
"writing or printing texts denying Elizabeth's ecclesiastical and temporal authority; advocating the rights of anyone else to that authority; advocating rebellion; calling her a heretic or usurper; slandering or defaming her. Writing, publishing or printing texts with rumors, libels or slanders against the Queen"
"Let me turn to the question of state control, the history of censorship. This relates to the question of state power and monopoly. The English government from the advent of printing is interested in controlling this new technology. There are various acts, usually called licensing acts, that impose control. You begin to read these statutes and your blood chills: sedition and heresy are common terms; anybody who imports or circulates a book will be drawn and quartered. And there are occasions when people are hanged or burned or their books burned.
But there is another agenda operating here as well, perhaps more centrally. The Licensing Act of 1662 begins with a series of ghastly clauses about suppression of freedom of thought, but suddenly it turns into a series of commercial privileges, guaranteeing a handful of printers a monopoly over the trade. The real issue is not sedition or heresy; the real issue is piracy. How can you prevent your competitors from printing your book, to which you have some right?"
1. A person encourages another to violently overthrow the Constitution or any Australian government.
2. A person encourages another to violently interfere with federal elections.
3. A person urges a racial, religious, national or political group to use violence against another group, where the violence threatens; "peace, order and good government".
4& 5 Urging a person to assist organizations or countries fighting militarily against Australia; even if Australia has invaded another country unlawfully. Countries or organizations need not be formally proclaimed as enemies. Australians may be prosecuted for condemning illegal violence by their government, or for seeking to uphold the United Nations Charter.
"The defences are also anachronistic, since they are based closely on the defences to English common law crimes of sedition found in a famous English criminal law text book of 1887 (Sir James Fitzjames Stephen, A Digest of the Criminal Law, 3rd ed, 1887, article 93). They are defences for a different era; less rights-conscious, and eager to protect the reputation of Queen Victoria. Such narrow defences have no place in a self-respecting modern democracy."
"USA, Australia and Canada proposed that the FIG [Forum for the Internet Governance] be convened by the Internet Society; an association that supports the ad-hoc bodies active in the growth of the internet -- thereby suggesting that the UN should have absolutely no role and competencies in internet-related matters." (APEC-WSIS Blog)
"Rootkits are cloaking technologies that hide files, Registry keys, and other system objects from diagnostic and security software, and they are usually employed by malware attempting to keep their implementation hidden"
from Mark's Susinternals
"you simply drop your legally purchased CD in your legally purchased computer, and you are infected with DRM, no choice in the matter. Imagine if you happen to do something as criminal as taking your legally purchased CD to work, where it conflicts with a piece of software. Who is responsible for the cleanup costs?"
"Works of digital literature are, like any work of literary imagination, only complete when read. How is this reading undertaken and by whom? The work itself creates the "Reader" by the intention of the code systems employed (verbal, visual, material, and audial). The construction of this reader may be understood in terms of interactivity as it is a common feature of literacy generally and digital texts themselves. What is the social nature of the reader which emerges from interactive reading?"
How do stories get told with the world’s most popular P.C. game, The Sims? One way is through Machinima animation where visual content from game play is arranged into animated films, many of which are of very high quality, featuring advanced editing techniques, voice overs, sound effects, and soundtrack music. But what is interesting is that when a machinima film is being made in a Sims world the “actors” cannot be told what to do, but rather scenes are set up and the film maker(s) wait for what they want to happen to happen. Or maybe it does not happen and the story line changes as a result of the algorithms driving the software. This is a form of film making removed somewhat from traditional practice, and one which raises many issues regarding the role of narrative in computer game play.