Friday, November 18, 2011

Icon Indice Symbol

"Peirce thought that “representations” generate further interpretants in one of three possible ways. First, via “a mere community in some quality” (W2 .56). These he calls likenesses, but they are more familiarly known as icons. Second, those “whose relation to their objects consists in a correspondence in fact” (W2 .56) are termed indices. And finally, those “whose relation to their objects is an imputed character” (W2. 56) are called symbols. Put simply, if we come to interpret a sign as standing for its object in virtue of some shared quality, then the sign is an icon. Peirce's early examples of icons are portraits and noted similarities between the letters p and b (W2. 53–4). If on the other hand, our interpretation comes in virtue of some brute, existential fact, causal connections say, then the sign is an index. Early examples include the weathercock, and the relationship between the murderer and his victim (W2. 53–4). And finally, if we generate an interpretant in virtue of some observed general or conventional connection between sign and object, then the sign is a symbol. Early examples include the words “homme” and “man” sharing a reference. (W2. 53–4)." - Peirce's Theory of Signs

Wednesday, November 16, 2011

6majik9 is Still Spreading the Fever

Live in Toowoomba 2008

charles curse- eon phyre - DEMENTED THRUGG: Denigrated Jesus Bomb (Studio recording 2010)

6majik9: I got Sunshine in my Teeth (2011)

6majik9 is a loose collective of lateral acting young moderns who believe if a job is worth doing then it is worth doing invisible. Flight has never been so easy. Take out your hairs and wave them like you don't care. Its 6majik9 and everything is going to be alright.

Saturday, November 05, 2011

Frankenstein’s Monster Comes Home: Digital Remix and the Ends of Origin

Opening of a lecture I gave at Amsterdam University:

'Frankenstein’s Monster Comes Home: Digital Remix and the Ends of Origin'

Prezzi and the links to the videos shown during the presentation 

“The labours of men of genius, however erroneously directed, scarcely ever fail in ultimately turning to the solid advantage of mankind. ”
Mary Shelley, Frankenstein or the Modern Prometheus.

“One text that shows the disaster of the divorce between science and poetry would be the one by Mary Shelley whose name is Frankenstein.”
Avital Ronell, Body/No Body (in conversation with Werner Herzog)

Frankenstein by Mary Shelley (published 1818) represents a historical and literary divergence between the poetic and the technical, and is a significant reaction against this split as part of English Romanticism. It is the contention of my presentation that in contemporary digital works of art and narrative we are witnessing a re-marriage of science and poetry. However, this union should be no automatic cause for romantic joy, as the present situation in the education sector of most Western democracies indicates. Today, the natural sciences are separated from and weighted favorably in relation to the production and analysis of culture.  There is little to indicate that this is an effective strategy in light of present global ‘network culture’ initiatives. Today, the union of science and poetry in digital media is felt most acutely in reading, or the performative interpretation of imaginative works. Computer games, websites, digital works of literature, apps, virtual worlds, interactive art, and spatial media (GIS, Kinnect, GPS, Wii) are interpreted as they are performed and often require some knowledge of the medium by the user in order for the work to function. This situation represents a form of reading that has not been practiced widely in Western academic and literate circles for several centuries. We are not witnessing a return to what Walter J. Ong famously terms a “secondary orality” (10-11), but rather we are seeing a form of inscription rapidly emerge that is spatial, multi-temporal, performed, place-bound, visual, sonic, and navigated. Two central concepts are important for understanding how digital works are generally interpreted, and these are simulation and remix. Representation has become the domain of mediating objects, both virtual and physical, while reading is as much about arranging and appropriating as it is about reference, symbolism, iconography and interpretation. Based on a relatively small selection of digital works this presentation examines reception practices involving digital media, which suggest an expanded concept of reading where the material technology of a work determines meaning as much as its representative elements do. In this examination I demonstrate how performance, participation, co-authoring, and remix make the reading of the digital works.  These works are

Patchwork Girl by Shelley Jackson (1995)
Last Meal Requested by Sachiko Hayashi (2004)
Façade By Michael Mateas and Andrew Stern (2006)
Second Life
CONSTRUCT by salevy_oh (2011)
The Celebration by Iris Piers (2011)